Heroes of the Blackstar
Race and Class Allowances and quirks
|Elves||All are allowed, High Elves come from a decadent island nation, Wood and !Dark Elves are as normal.|
|Half Elves||As normal|
|Orc*!||Allowed – +2 Str, +1 con, darkvision, intimidating, aggressive, powerful build|
|Goblin *!||Allowed – +2 Dex, +1 Con, small, darkvision, nimble escape, fury of the small|
|Bugbear*!||Allowed – +2 Str, +1 Dex, Long-Limbed, Powerful Build, Sneaky, Surprise Attack|
|Hobgoblin*!||Allowed, +2 Con, +1 Int, Darkvision, Martial Training, Saving Face|
|Kobold *!||Allowed- +2 Dex, -2 Str, Darkvision, Cower/Beg, Pack Tactics, Sunlight Sensitivity|
|Lizardfolk!||Allowed – +2 Con, +1 Wis, Swim 30, Bite, Cunning Artisan, Hold Breath, Hunter's Lore, Natural Armor, Hungry Jaws|
|Kenku||Allowed (crow people)- +2 dex, +1 Wis, Expert Forgery, Kenku Training, Mimicry (can only mimic, no new sounds)|
|Aasimar||Allowed(angelic blood) – +2 Charisma, Darkvision, Celestial Resistance, Healing Hands, Light Bearer, subraces: Protector, Scourge, Fallen|
* These are typically seen as monstrous creatures, and most of your brethren will be evil.
! You will likely face distrust or other social stigma in some parts of human society.